Blog
Experiment reports on AI for games, coding agents and RL post-training.
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Rebuilding an AI Shooter: 4.7 Agent-Hours vs. 50–80 Person-Days
November 12, 2026
I replicated a published turntable → Blender → Unreal game pipeline with Claude Code, end to end and unattended: about $68 and 4.7 agent-hours for work estimated at 50–80 person-days by hand. Every build ran unattended from a prompt.